Note: this is an update of an earlier post, now with a review of the DVDO VP50 included. PS2s were built with CRT TVs in mind. They look best on those. If you can, use a CRT connected via a YPbPr (component) cable. There are two reasons. PS2 games are mostly output in 480i (480 pixels of vertical resolution, with 240 pixels painted each frame; first the even lines, and then on the next frame the odd ones). In between frames the game image is updated, so when there is lots of motion the odd and even lines will show significantly different views. But because CRT pixels fade quickly, you almost never see the disagreement. Because LCDs have high persistence the even and odd lines are visible at the same time, and when there is lots of motion the result is ugly. If you happen to have a PS2 game that supports 480p (progressive, as in not interlaced), put in that mode and everything will look a lot better on your LCD. The other issue is that the PS2s doesn't do anti-aliasing by def...
Comments